Simulation of machine interference in randomly changing environments

Main features of a simulation tool have been introduced whic was developed for the investigation of the machine interference problem evolving in random environment(s). Steady-state performance measures of the system have been obtained under several service disciplines, assuming hypoexponentially distributed running and service times. Some sample input and output files have been shown to make easier the understanding of this user friendly and easy-to-use package.

pdf10 trang | Chia sẻ: huongthu9 | Lượt xem: 441 | Lượt tải: 0download
Bạn đang xem nội dung tài liệu Simulation of machine interference in randomly changing environments, để tải tài liệu về máy bạn click vào nút DOWNLOAD ở trên
Yugoslav Journal of Operations Research 12 (2002), Number 2, 237-246 SIMULATION OF MACHINE INTERFERENCE IN RANDOMLY CHANGING ENVIRONMENTS J. SZTRIK Institute of Mathematics and Informatics University of Debrecen, Debrecen, Hungary jsztrik@math.klte.hu O. MŒLLER Department of Computer Science University of Trier, Trier, Germany moeller@stud.informatik.uni-trier.de Abstract: The simulation tool lcpSim can be used to investigate special level crossing problems of queuing systems of type HYPOk / HYPOr / 1 / /n embedded in different Markovian environments (recently referred to as Markov modulated ones). Our observed system consists of n heterogeneous machines (requests) and a server that "repairs" the broken machines according to the most commonly used service disciplines, such as FIFO, LIFO, PPS, HOL, Preemptive Priorities (Resume, Repeat), Transfer, Polling, Nearest. We specify a maximum number of stopped machines for an operating system and our aim is to give the main steady-state performance measures of the system, such as, server utilization, machine utilization, mean waiting times, mean response times, the probability of an operating system and the mean operating time of the system. These values can be calculated by lcpSim level crossing problem Simulation package for different random environment types and service disciplines. Keywords: Machine interference, finite-source queuing, random environments, simulation, reliability theory. 1. INTRODUCTION Let us consider a system with parallel running machines and a server. Each of the machines operates for a random time and then breaks down. When this happens, a request is sent to the server. Thus we have got a queuing system of a finite-source type originating from the so-called machine interference problem, that is why we use its terminology. However, this system has often been used for mathematical modeling n J. Sztrik, O. M–ller / Simulation of Machine Interference 238 of different problems encountered in computer and communication sciences, cf. Dshalalow [4], Takagi [9]. Furthermore, we state a maximum number m of stopped machines for an operating system. If more than m machines have broken down at a certain point of time, then we consider the whole system as non-operating or "down". Otherwise it is "up". In addition to the processes in the queuing system, one or more Markov chains run in the background to provide the random environment of each machine and the server. The machines are stochastically heterogeneous, that is, each machine is characterized by its own operating and repair times. The th−j machine runs through a fixed number jA of phases until it breaks down. Each phase is exponentially distributed with a parameter jk ( , )λ ji k , which is dependent on the state of the machine's random environment and the phase, that is, it is hypoexponentially distributed for a given state of the governing process. Similarly, the service process for machine i j takes phases which are exponentially distributed with parameters jS ( , )µ j ji k . These are dependent on the state of the random environment of the server and the phase, thus they are also hypoexponentially distributed. In particular, the exponential, the Erlangian times without random environments can be obtained which were used to test the proposed procedure. We are interested in the main steady-state performance measures of the system, such as, server utilization, machine utilization, mean waiting times or mean response times. Furthermore, the probability of an operating system or the mean system operating time are also given, which is a special kind of level crossing problem for stochastic processes and is often difficult to obtain. It should be noted that such systems without random environments have been investigated by many authors under different assumptions on the distribution of the running and repair times and service rules, see for example, Takagi [9]. Systems embedded in Markovian environments with exponentially distributed running and repair times have been treated, among others, in Anisimov and Sztrik [1], Sztrik and Bunday [7, 8] by using asymptotic methods, and in Gaver et.al. [5] by applying a numerical approach. Due to the large literature on performance evaluation of the computer and communication systems, reliability aspects of complex systems, furthermore solution methods of different queuing situations, see for example, Bolch et.al. [3], Dshalalow [4] and Haverkort [6], in which the reader can find the relevant materials. Such a special simulation tool is of a practical interest, since to the best knowledge of the authors such finite-source queuing systems evolving in random environments cannot be simulated by existing, too general tools. The results are new, they are in the streamline of the first author's research. When dealing with such kind of systems the usual approach is to construct an appropriate continuous-time Markov chain. However, its state space will be extremely large, so the traditional methods cannot be used directly. In these cases, for example, different approximation or simulation techniques are applied. In the present situation we prefer the latter one since for simpler systems we have numerical results for validation. To obtain more realistic mathematical models the failure and repair rates are assumed to vary in time. This can be implemented by the inclusion of random environments which govern the changes of the rates. Actually, J. Sztrik, O. M–ller / Simulation of Machine Interference 239 it is supposed that these parameters depend on the state of the corresponding continuous-time Markov chain. Three different constellations of random environment types are possible in the simulation. They differ in the number of Markov chains used. 1. One random environment: one for all sources and the server. 2. Two random environments: one for all sources and one for the server. 3. Several random environments: each source has its own and the server has its own. 2. THE SIMULATION TOOL • System Requirements: The lcpSim simulation tool was developed for Linux and Windows operating systems. The source code is written in C++ and may be compiled with the GNU project C++ Compiler g++. The Qt library of Troll Tech AS [10] is essential to run the programs, as it provides the classes for the graphical interface. • Simulation model: The simulation uses the event-oriented model. These events may be request arrivals, the start of a request service by a server or similar incidents. whenever a new future event is produced, it is registered in the Future Event Set (FES). All these events are handled in their temporary order. Of course, we understand that these are only the basics, but our aim is to introduce the tool only and not to give detailed programming tricks. The interested readers can feel free to ask for information and to use the tool. Because of the page limit, our intention is to show the main features of our software and to focus on its flexibility in several practical situations by using different environments, running and repair times as well as various service disciplines. 2.1. Screenshots The following picture is a screenshot of lcpSim. It is a system with four machines. One of them is currently working, the others have broken down. Machine 2 is being repaired at the moment, while machines 0 and 1 are still waiting to be served. Figure 1: System layout and snapshot J. Sztrik, O. M–ller / Simulation of Machine Interference 240 2.2. Test Results One random environment was used for all components with one state. This model was used for testing the simulation by comparing the simulated outputs with the numerical results treated and obtained in Alm‹si and Sztrik [2]. 2.2.1. Input File PREFERENCES SEED 12345 // SEED OF RANDOM NUMBER GENERATOR STATISTICS 0.0 // INTERVAL OF STATISTICAL OUTPUT DURATION 990000.0 // DURATION OF SIMULATION MAXIMUM_DOWN 2 // MAXIMUM NUMBER OF STOPPED MACHINES FOR OPERATING SYSTEM ENVIRONMENT ONE // ONE MARKOV CHAIN FOR ALL COMPONENTS ------------------------------------------------------------- MARKOV_CHAIN // MARKOV CHAIN FOR THE WHOLE SYSTEM STATES 1 // NUMBER OF DIFFERENT STATES START 0 // STATE AT START OF SIMULATION GENERATOR 0 // GENERATOR MATRIX OF MARKOV CHAIN ------------------------------------------------------------- SOURCES NUMBER 4 // NUMBER OF DIFFERENT SOURCES SOURCE PHASES 1 // ARRIVAL PHASES OF SOURCE 0 RATES 0.5 // ARRIVAL RATES OF SOURCE 0 SOURCE PHASES 1 // ARRIVAL PHASES OF SOURCE 1 RATES 0.4 // ARRIVAL RATES OF SOURCE 1 SOURCE PHASES 1 // ARRIVAL PHASES OF SOURCE 2 RATES 0.3 // ARRIVAL RATES OF SOURCE 2 SOURCE PHASES 1 // ARRIVAL PHASES OF SOURCE 3 RATES 0.2 // ARRIVAL RATES OF SOURCE 3 ------------------------------------------------------------- SERVER PHASES 1 // SERVICE PHASES OF SERVER RATES 0.9 0.7 0.6 0.5 // SERVICE RATES OF SERVER FOR SOURCES J. Sztrik, O. M–ller / Simulation of Machine Interference 241 2.2.2. Simulation Outputs Here are the output results for the system above applying FIFO, PPS and Polling disciplines. The results were collected from 3 output files, respectively. FIFO PPS Polling Machine 0 - Utilization : 0.38126 0.43099 0.37759 - Mean waiting time : 2.11547 1.53210 2.18945 - Mean response time : 3.23125 2.63986 3.30003 Machine 1 - Utilization : 0.41511 0.42659 0.41491 - Mean waiting time : 2.08879 1.94006 2.09878 - Mean response time : 3.52168 3.36345 3.52739 Machine 2 - Utilization : 0.46913 0.45460 0.47123 - Mean waiting time : 2.10896 2.34364 2.07313 - Mean response time : 3.77447 4.00310 3.74011 Machine 3 - Utilization : 0.54697 0.50095 0.55228 - Mean waiting time : 2.15858 2.98768 2.05381 - Mean response time : 4.1543 4.97915 4.05398 Server Utilization : 0.90351 0.90712 0902993 Mean number of stopped machines : 2.18751 2.18685 2.18398 System P (up) : 0.57217 0.57373 0.57349 P (down) : 0.42782 0.42627 0.42651 - Mean up time : 3.04898 2.95635 3.07433 - Mean down time : 2.27981 2.19665 2.28635 2.2.3. Computational Results The corresponding numerical results are FIFO PPS Polling Machine 0 - Utilization : 0.3825 0.4293 0.3772 - Mean response time : 3.2290 2.6584 3.3018 Machine 1 - Utilization : 0.4163 0.4234 0.4147 - Mean response time : 3.5058 3.4047 3.5290 J. Sztrik, O. M–ller / Simulation of Machine Interference 242 Machine 2 - Utilization : 0.4692 0.4518 0.4713 - Mean response time : 3.7716 4.0450 3.7383 Machine 3 - Utilization : 0.5462 0.5001 0.5521 - Mean response time : 4.1548 4.9985 4.0562 Server Utilization : 0.9034 0.9064 0.9030 Mean number of stopped machines : 2.1859 2.1954 2.1847 It has been realized that the simulation results are generally exact up to the 3rd digit, so we think that the tool operates well. 2.3. More Complex Systems This is a very simple illustration of a system with random environments for every single component. The two machines use Markov chains with different state numbers, and they run through different numbers of phases before producing a request. For Priority PS service discipline each machine gets a weight providing its priority. The service depends on the index of machine, the current service phase and the state of the server's Markov chain. For larger systems the input file has the same structure. 2.3.1. Input File PREFERENCES ENVIRONMENT EACH // MARKOV CHAINS FOR EVERY SINGLE // PROVIDING THE ENVIRONMENT ------------------------------------------------------------- SOURCES NUMBER 2 // NUMBER OF DIFFERENT SOURCES SOURCE // SOURCE 0 MARKOV_CHAIN // MARKOV CHAIN 0 FOR SOURCE 0 STATES 3 // NUMBER OF DIFFERENT STATES (0,1,2) START 1 // STATE AT START OF SIMULATION GENERATOR -0.8 0.2 0.6 0.1 -0.4 0.3 0.3 0.2 -0.5 // GENERATOR MATRIX OF MARKOV CHAIN // ROW i: PHASE TRANSITION RATES IN // STATE i; i = 0,1,2 PHASES 2 // NUMBER OF ARRIVAL PHASES (0,1) RATES 0.1 0.8 1.2 0.2 0.9 1.5 // ROW i: RATES IN PHASE i FOR // STATE 0,1,2; i = 0,1 WEIGHT 2.0 // WEIGHT FOR PRIORITY PS SERVICE SOURCE // SOURCE 1 MARKOV_CHAIN // MARKOV CHAIN 1 FOR SOURCE 1 STATES 2 // NUMBER OF DIFFERENT STATES (0,1) J. Sztrik, O. M–ller / Simulation of Machine Interference 243 START 0 // STATE AT START OF SIMULATION GENERATOR -0.3 0.3 0.7 -0.7 // GENERATOR MATRIX OF MARKOV CHAIN // ROW i: PHASE TRANSITION RATES IN // STATE i; i = 0,1 PHASES 4 // NUMBER OF ARRIVAL PHASES (0,1,2,3) RATES 0.4 0.6 0.1 0.2 0.9 1.1 2.0 2.2 // ROW i: ARRIVAL RATES IN PHASE i // FOR STATE 0,1; i = 0,1,2,3 WEIGHT 0.5 // WEIGHT FOR PRIORITY PS SERVICE ------------------------------------------------------------- SERVER // SERVER MARKOV_CHAIN // MARKOV CHAIN 2 FOR SERVER STATES 3 // NUMBER OF DIFFERENT STATES (0,1,2) START 2 // STATE AT START OF SIMULATION GENERATOR -0.5 0.2 0.3 0.8 -1.6 0.8 0.4 0.9 -1.3 // GENERATOR MATRIX OF MARKOV CHAIN // ROW i: PHASE TRANSITION RATES IN // STATE i; i = 0,1,2 PHASES 2 // NUMBER OF SERVICE PHASES (0,1) RATES 0.9 1.0 1.1 0.8 0.9 1.0 0.7 0.9 1.2 0.6 1.0 0.5 // ROW i IN BLOCK j: SERVICE RATES // FOR SOURCE j IN PHASE i FOR // STATE 0,1,2; i = 0,1; j = 0,1 2.3.2. Output Example Here is an output example for the system mentioned above for FIFO service. All parameters are listed at the beginning of the output. lcpSim Simulation Output Input File : /home/info04/janos/lcpSim/input/ Example System Environment Type : Each Source Number : 2 Service : FIFO Simulation Seed : 12345 Breakdown Level : 0 Statistics Interval : 0 Simulation Duration : 30000 Round Interval : 1 Machine 0 - Utilization : 0.591184 - Mean waiting time : 0.763134 - Mean response time : 2.93532 Machine 1 - Utilization : 0.71804 - Mean waiting time : 0.578126 - Mean response time : 4.61385 J. Sztrik, O. M–ller / Simulation of Machine Interference 244 Server - Utilization : 0.548961 Mean number of stopped machines : 0.690545 System - P (up) : 0.451015 - P (down) : 0.548985 - Mean up time : 3.11761 - Mean down time : 3.79483 30000 End of simulation 2.4. Operating Instructions After lcpSim is started, the input file Default System is loaded from the Input directory. It may be replaced by a different valid input file to save time. The window is arranged in three parts: a menu bar, a graphical representation of the current simulation state, and, finally, buttons to control the simulation. There are five menus with the titles File, Action, Service, Options and Info, see Figure 1, and several submenus, see Figure 2. Figure 2: Menu system The File menu Input File: Read new input data. If you choose the file Standard Input Device, then the input is read from the standard input device instead of a file. Output File: Specify the output destination. If Standard Output Device is chosen, the simulation output is written to the standard output device instead to a file. Save Snapshot: Save a screenshot of the graphical representation of the system state. The output file will be in the bmp format. J. Sztrik, O. M–ller / Simulation of Machine Interference 245 The Action menu Start Simulation: Its activation starts the following procedures. At first some menu points are deactivated, so that the input data cannot be changed during the simulation. Then the simulation is initialized, especially the statistical values and the future event set. For example, the production of new requests by the given sources is arranged. Additionally, the buttons Continue and Stop are shown. The simulation process can be interrupted in periodical intervals. At these moments, the simulation can be continued or stopped by pressing these buttons. Only the Quit button is shown all the time. The Service menu: Here the service disciplines for the server are specified. The default discipline is FIFO. FIFO: First In - First Out: the request that has arrived earlier is served earlier, too. Non-Preemptive LCFS: Last Come - First Served: the request that has arrived at the latest point of time is served first without preempting the one being under service. Polling: Go round and round. Non-Preemptive HOL: Head Of Line: smaller index - higher priority, non-preemptive priority. Preemptive Priority (Repeat): If a request with higher priority arrives, then the current service is interrupted. The service of the preempted request must begin from the start later on. Preemptive Priority (Resume): If a request with higher priority arrives, then the current service is interrupted. The service of the preempted request is resumed at this point later. Priority PS: An approximation of a Processor Sharing discipline with priorities. In theory, each request in the queue gets an infinitely small time interval in each service round. In the simulation a certain time (round interval) is specified and each request in the queue gets a slice of this time according to its weight, which specifies its priority. If a new request arrives, the time slice of the currently served request is newly adapted to the new situation. In the case that the new time slice is already over, the request service is interrupted and the next request is served. Transfer: Go forward and backwards. Nearest: Serves the nearest request in the queue from the current position. The Options menu In this menu additional input parameters are controlled. More Info: Increases or decreases the amount of output information that is produced during the simulation process. Animation: Activates or deactivates the graphical representation of the current simulation state. Simulation Seed: Sets the seed of the random number generator for the next simulation run. Breakdown Level: Sets the maximum number of stopped machines for an operating system (0: all machines must run). Statistics Interval: Sets the time interval for simulation interruptions to show some statistical values. J. Sztrik, O. M–ller / Simulation of Machine Interference 246 Simulation Duration: Sets the duration of a simulation run. Round Interval: Sets the time interval for one round with Priority PS service discipline. The Info menu System Info: Shows information about the current system and the parameters which were set. The same information is included as header of each output file. Program Info: Shows some information about the program lcpSim. Of course, at the beginning we have to make an Input file, which can be modified later. There is a program inputGEn to do this job. It is an easy-to-use, user friendly software, correcting possible incorrect data. 3. CONCLUSION Main features of a simulation tool have been introduced whic was developed for the investigation of the machine interference problem evolving in random environment(s). Steady-state performance measures of the system have been obtained under several service disciplines, assuming hypoexponentially distributed running and service times. Some sample input and output files have been shown to make easier the understanding of this user friendly and easy-to-use package. Acknowledgement: Research is partially supported by Hungarian Scientific Research Fund under grants OTKA-T30685/99, T034280/2000, German-Hungarian Bilateral Intergovernmental Scientific Cooperation, No. 21-2000 and Hungarian Ministry of Education FKFP 0191/2001 REFERENCES [1] Anisimov, V.V., and Sztrik, J., "Asymptotic analysis of some controlled finite-source queuing systems", Acta Cybernetica, 9 (1989) 27-38. [2] Almasi, B., and Sztrik, J., "A queuing model for a non-homogeneous terminal system subject to breakdowns", Computers and Mathematics with Applications, 25 (1993) 105-111. [3] Bolch, G., Greiner, S., de Meer, H., and Trivedi, K.S., Queuing Networks and Markov Chains: Modeling and Performance Evaluation with Computer Science Applications, John Wiley and Sons, New York, 1998. [4] Dshalalow, J.H., Frontiers in Queuing, Models and Applications in Science and Engineering, CRC Press, Boca Raton, 1997. [5] Gaver, D.P., Jacobs, P.A., and Latouche, G., "Finite birth-and-death models in randomly changing environments", Advances in Applied Probability, 16 (1984) 715-731. [6] Haverkort, B.R., Performance of Computer Communication Systems: A Model-Based Approach, John Wiley and Sons, New York, 1998. [7] Sztrik, J., and Bunday, B.D., "Machine interference problem with a random environment", Eur. Journ. Oper. Res., 65 (1993) 259-269. [8] Sztrik, J., and Bunday B.D., "Asymptotic analysis of the heterogeneous machine interference problem with random environments", Applied Mathematical Modelling, 17 (1993) 105-110. [9] Takagi, H., Queuing Analysis, A Foundation of Performance Evaluation, Vol. 2., Finite Systems, North-Holland, Amsterdam, 1993. [10] Troll Tech AS, The Qt Toolkit,

Các file đính kèm theo tài liệu này:

  • pdfsimulation_of_machine_interference_in_randomly_changing_envi.pdf
Tài liệu liên quan